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Once the recording has started, you will need to pass the IZoomRendererDelegate into the createRenderer method in zoom_rawdata_api.h.
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onOneWayAudioRawDataReceived for per-user audio.There are two different callbacks that can be used to receive raw data:.Similarly, you will setup an IZoomSDKAudioRawDataDelegate for the audio raw data.In this class you will need to respond to onRawDataFrameReceived to process the raw video data stored in the YUVRawDataI420 object.Implement an instance of IZoomSDKRendererDelegate.StartRawRecording - start raw recordingįollow these steps for either audio and/or video recording.onMixedAudioRawDataReceived - session-wide audio (e.g what you would hear as a participant in the meeting).onOneWayAudioRawDataReceived - per-user audio.Video raw data callbacks: onRawDataFrameReceived - triggered for each video frame.Local recording permission for the current user.The SDKs prompt users with a dialog to let them know when recording has started, as in the Zoom Client.
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Note that local recording is disabled when raw data recording is enabled. In addition to session-wide audio and video access, you can access raw audio and video data for each participant (unless the participant's audio and/or video are muted). This enables more flexibility than local recording for video and audio streams. You can record raw video and raw audio data.
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